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Digital media: Mogie Madness

[Wed 02/09/2009 04:57:08]

Many have raided the gaming environment for movie ideas. None have twisted the concept to create a ‘movie over game integrated entertainment’ – until now. Luke Goodsell investigates

Clayton and Shane Jacobson have tasted big screen success before with mockumentary Kenny, which they later adapted into a successful TV series. This time around they have the small screen lined up again – computer and portable digital screens in fact – with another comedy.

Mordy Koots is a 10-webisode online series featuring Kenny star Shane as an oblivious fighter pilot leading a fly-boy squadron into battle against enemy planes. But unlike other online projects, the entire world inhabited by the key characters has been lifted from a popular Xbox game - Ubisoft’s Blazing Angels.

Clayton says the idea behind the MOGIE – a movie over game integrated entertainment – came about by accident.

“I’d come home and have my nine-year-old sitting on the couch playing an Xbox, very freely moving around a 3D space with just the flick of a thumb. And I thought, ‘Isn’t this bizarre?’

“He’s just got total access to this 3D world that I find almost impossible to get on a professional level without large sums of money. And something just dawned on me: if only I could put my actors in an Xbox game. Then I thought, ‘Well, why couldn’t I?’”

Convinced by the potential photo-real visuals of Blazing Angels, Jacobson set up a test shoot and enlisted his brother, who he sat in a makeshift cockpit he’d constructed from a desk chair and parts cobbled together from the local Bunnings - then filmed his hero against a green screen.

Clayton then went into Blazing Angels on Xbox and played the game to “match” Shane’s foreground action, utilising the game’s dogfi ght scenarios to create the backgrounds he needed.

Want to read more? Grab a copy of the September #124 issue available at newsstands now.

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INSIDEFILM also includes a special quarterly IF FX section, which turns a spotlight on the special effects industry. It reveals the secrets behind the best work created in Australia, whether it is CGI, physical effects, animatronics, make-up or pyrotechnics. IF FX reports on the latest developments from influential organisations such as the Australian Visual Effects Society Chapter and profiles the most talented technicians from around the world who continue to set new trends.

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[Wed 02/09/2009 04:57:08]

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