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Aussie Game of Thrones designer to explain how she built Westeros

Production designer Deborah Riley.

Game of Thrones production designer Deborah Riley is set explore the design process for the world's most watched series at two events in Sydney and Melbourne.

The Emmy award winning Riley, who has also worked on The Matrix, 21 Grams and Jindabyne, will be hosted by the Australian Production Design Guild and AIT.

The events, to be held at AIT in Sydney (February 26) and Mebourne (March 4), will celebrate Riley's work on the series.

Riley will share her design experiences and give a talk on the design behind Game of Thrones

Riley started her design study as an Architecture student at the University of Queensland in 1991 and went on to complete the Stage Design degree at the National Institute of Dramatic Art 

She worked on The Matrix in 1998 as a set designer and  then worked on Anna and the King in Malaysia and returned to Sydney for Moulin Rouge

Mentored by the production designer Brigitte Broch, Deborah worked as her art director on Real Women Have Curves in Los Angeles followed by Alejandro Gonzalez Innaritu’s 21 Grams, which shot in Tennessee and New Mexico. Jindabyne and Nim's Island are two other notable films that Deborah worked on while in Australia. 

In 2008, Deborah moved to Los Angeles, but it was not until 2013 that the move paid off with her being hired as the new production designer on Season 4 of Game of  Thrones

Since then she has been awarded back to back Emmys and Art Director’s Guild awards for her work on the show. She was invited to speak at the Smithsonian Institution in 2015 on Visual Storytelling.

Deborah is soon to return to Belfast to start work on Season 7 of the epic medieval fantasy.

Bookings can be made here.

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