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Unity appoints Digistor as game development reseller

Press release from Digistor

Digistor, a local digital solutions supplier for the games, broadcast and post-production market, has announced the company's appointment as a Unity Authorized Reseller to sell and support Unity Technology's game development tool, Unity, which is used in creating games for the web, mobile devices and games consoles.

Unity is the most widely-used middleware in games for the Apple iOS App Store. More than 1500 Unity games are in the App Store today with many having made "best of" and "top selling" lists like Battleheart, Gears, Samurai II, Skee-Ball and Snuggle Truck. Unity also powers mobile training apps like Launcher Dogs for the US Military. Unity for Android was available in March of this year, and there are already more than 100 Android games on the market with many getting rave reviews. Unity also supports all the major gaming consoles – Wii, Xbox 360 and PlayStation. Rochard, the first Unity-powered Sony PlayStation game, is scheduled for release this year.

As an Autodesk Silver Partner for a number of years, Digistor provides it's customers with solutions for the development of content for games using 3ds Max, Maya, Mudbox, MotionBuilder and Softimage. Digistor now has the "next step", by allowing the company to provide it's customers with Unity in order to publish their games to the web, iOS devices such as iPhone and iPad, Android devices and consoles such as Xbox 360 and Sony PS3.

"We're delighted to have been appointed a Unity Authorized Reseller," stated Digistor Managing Director, Andrew Mooney. "With the advent of devices like the iPad and powerful new phones and mobile devices, there is a huge demand to easily and flexibly develop for, and publish to, multiple platforms. Unity lets us support the smaller independent developer as well and the larger studios in getting their games to the market."

Tony Garcia, VP of Sales, Unity Technologies, sees Digistor as an ideal addition to their reseller channel given the product's features and Digistor's market focus.

"As Unity's popularity as the games platform of choice rapidly grows, it has become critical to us that we find local specialists to augment our sales and support services. Digistor is a market leader in Australia and New Zealand for digital media and we are looking forward to working with them to support our customers in their local market," Garcia said.

Unity at Gametech in Sydney

Digistor will be demonstrating Unity at Gametech, the game developers' conference and exhibition to be held at Luna Park in Sydney in late June. Digistor is a Silver Sponsor of Gametech and Unity Technology's Carl Callewaert will be on hand to provide detailed product information and invaluable advice to developers. Carl is a Unity evangelist with 10 years experience working in game development and game education around the world. More information on Gametech can be found at http://www.game-tech.com.au/

Unity Technologies Surpasses 500K Developers Milestone and 60M Installs

Unity Technologies, recently announced that its registered user base has doubled to more than 500,000 users in just over 6 months; 150,000 of those users are active monthly users representing well over a million hours of game development every month. In addition, installs of the free Unity browser plug-in for playing web games have surpassed 60 million.

In 2003 and long before the introduction of Facebook and the iPhone, co-founders David Helgason (CEO), Nicholas Francis (Chief Creative Officer) and Joachim Ante (Chief Technology Officer) had the vision of democratizing game development and enabling everyone to create rich interactive 3D. They took the very complex and expensive technology required for modern, cross-platform video game development and built a powerful, intuitive suite of tools with smooth and efficient workflows around it. The end result: the Unity development platform. A major feature of Unity is "Author Once, Deploy Anywhere" support for every major gaming platform so that developers can reach huge audiences for their games with great speed and flexibility.

"The combination of Unity's powerful yet approachable technology has resulted in it being the #1 game engine used for both traditional and casual games," said David Helgason, CEO of Unity Technologies. "It's exciting to see how our users build on top of Unity to create mind blowing innovation of their own."

Unity powers web games for global brand names like Axe, Bigpoint's Battlestar Galactica Online, Cartoon Network, Cheerios, Coca-Cola, Disney, Electronic Arts' Tiger Woods PGA Tour Online, Gazillion's Marvel Super Hero Squad, Gorillaz, LEGO, Marvel's Iron Man, Nickelodeon and Pepsi.