Trackdown GM Elaine Beckett believes it's not only developers who stand to benefit from the Digital Games Tax Offset and increased government investment in games, but also post-production services.
The Victorian Government has unveiled a $5.4 million skills and training package aimed at professionals across film, TV and games, including a $3.6 million plan to establish a specialist digital games and VFX school.
Screen Australia has revealed the next round of titles to be supported through its Games: Expansion Pack fund, with 11 games to share in more than $1.5 million.
The Interactive Games and Entertainment Association has encouraged the Australian games industry to consider its future pipeline of talent, following new data showing nearly 800 new jobs were created across the sector in the 2021/22 financial year.
Screen Queensland is set to launch a residency program for early-career games developers, designed to support skills development and growth...
Keir Winesmith will join the National Film and Sound Archive as its chief digital officer in mid-January.
Rogue-like action-adventure game 'Cult of the Lamb' from Melbourne/UK indie studio Massive Monster herded its way to four wins at the Interactive Games and Entertainment Association Australian Game Developer Awards, including Game of The Year.
There’s more money in games than there has ever been, and the market is looking for more narrative game content. How do writers take advantage of that? That's a key question on the mind of Australian Writers' Guild (AWG) executive director Claire Pullen, as the guild ups its work with narrative designers and games writers.