The Australian games sector has built some solid momentum over the past couple of years, but developers should be wary of increased economic challenges before stepping up their operations in 2024, according to IGEA CEO Ron Curry.
Clara Reeves, CEO of digital games studio Hipster Whale, has joined the South Australian Film Corporation (SAFC) board for a three-year term.
The games industry in Australia is entering a new era, with the Digital Games Tax Offset and increased
direct investment in games from Screen Australia and state screen agencies. IF examines how the support will stretch beyond developers alone to benefit visual effects and post-production companies and creatives who have traditionally worked in film and television.
The Victorian Government has added a $15 million Digital Screen Rebate to its suite of incentives, with grants available to post-production, animation, digital games, and VFX projects that are undertaken within the state with local workers.
Made Up Stories producer Bruna Papandrea, Binge executive director Alison Hurbert-Burns, and First Nations multi-hyphenates Leah Purcell, Kodie Bedford, and Jub Clerc have been added to the SXSW Sydney line-up as the event draws closer.
Rogue-like action-adventure game 'Cult of the Lamb' from Melbourne/UK indie studio Massive Monster herded its way to four wins at the Interactive Games and Entertainment Association Australian Game Developer Awards, including Game of The Year.
Screen Queensland will support seven games projects from the state with more than $1 million in development funding while also helping nine studios attend this week's Gamescom digital games conference in Cologne, Germany.
The Western Australian government has announced $2 million in pilot funding for the state's digital games and interactive sector to support supporting content development, capability development, and strategic industry-building opportunities.