Rogue-like action-adventure game 'Cult of the Lamb' from Melbourne/UK indie studio Massive Monster herded its way to four wins at the Interactive Games and Entertainment Association Australian Game Developer Awards, including Game of The Year.
There’s more money in games than there has ever been, and the market is looking for more narrative game content. How do writers take advantage of that? That's a key question on the mind of Australian Writers' Guild (AWG) executive director Claire Pullen, as the guild ups its work with narrative designers and games writers.
Screen Queensland will support seven games projects from the state with more than $1 million in development funding while also helping nine studios attend this week's Gamescom digital games conference in Cologne, Germany.
The Western Australian government has announced $2 million in pilot funding for the state's digital games and interactive sector to support supporting content development, capability development, and strategic industry-building opportunities.
Screen Australia has revealed the first round games to be supported via the Games: Expansion Pack fund, with 31 titles to share $4 million.
Queensland-based games projects will now be able to access up to $90,000 in funding as part of the state government's new Games Grants program.
The Interactive Games and Electronics Association is aiming to keep gaming on the agenda in the lead up to the Federal Election, publishing a policy platform outlining objectives for the sector.
Screen Australia will commit $6 million over two years to support small to medium independent game studios with projects with budgets below $500,000.