Rogue-like action-adventure game 'Cult of the Lamb' from Melbourne/UK indie studio Massive Monster herded its way to four wins at the Interactive Games and Entertainment Association Australian Game Developer Awards, including Game of The Year.
Trackdown GM Elaine Beckett believes it's not only developers who stand to benefit from the Digital Games Tax Offset and increased government investment in games, but also post-production services.
Games Lab Version 2.0: ACMI reboots its popular gameplay lounge Now up and running at ACMI’s free, permanent Screen Worlds exhibition acmi.net.au/games-lab-levels-up...
Last week, the CEO of the Interactive Games and Entertainment Association Ron Curry penned a clearly frustrated open letter to the Minister for Communications and the Arts, Mitch Fifield.
There’s more money in games than there has ever been, and the market is looking for more narrative game content. How do writers take advantage of that? That's a key question on the mind of Australian Writers' Guild (AWG) executive director Claire Pullen, as the guild ups its work with narrative designers and games writers.
Firemonkeys was established when local independent studios Firemint and IronMonkey were bought and merged by global games giant EA Games in 2012.
The Federal Government will provide an additional $19.6 million over two years from 2023 to expand the Digital Games Tax Offset so that it covers ongoing development work—known as ‘live ops’—on digital games following their release.
Victoria's innovative games sector will receive a boost of more than $330,000